Unit 4, Section 3StartFragment Topic Description In this lesson, students explore the concept of conditionals through an unplugged activity and then write...
Unit 4, Section 2StartFragment Topic Description In this lesson, students learn more about events by writing event handlers in the Chase and Gather game...
Unit 4, Section 1StartFragment Topic Description In this lesson, students explore the concept of events by relating them to Rube Goldberg machines before...
Unit 3, Section 5StartFragment Topic Description In this lesson, students continue learning about objects, functions, and variables in a tutorial, and...
Unit 3, Section 4StartFragment Objectives Students will be able to: Utilize input and variables to calculate new information Create a currency conversion...
Unit 3, Section 3StartFragment Objectives Students will be able to: Give examples of input Describe variables Declare and use variables in a TouchDevelop...
Help for Unit 3, Section 2Some of you are having issues on being able to complete U3.S2 activity, highlighting objects. I have created a video on how you can do...
Unit 3, Section 2Students please log into One-Note and complete Unit 3, Section 2. StartFragment Objectives Students will be able to: Recall and describe...